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HellsingKouta HiranoCover of Hellsing by Kouta Hirano
4 min read

Anime & Manga

Hellsing

Kouta Hirano

Kouta Hirano's series, begun in 1997, in which a British organisation employs a vampire to destroy other vampires, and a Nazi remnant declares war on London.

First published
1997
Publisher
Shonen Gahou Sha
Pages
192
Shelf
Anime
Level
Core
ISBN-13
9784785920470
mangahorrordesign

Record checked against

Catalogue note

Reads as
ReflectiveChanges how you see rather than what you do.
Level
Core / BuildingAssumes general familiarity with the subject.
Approach
Theoretical
Written for
Readers of comics, and anyone curious how the form works, Readers with some grounding
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Read this if

  • You read for the writing as much as for the argument.
  • You want to be kept up late, and made uneasy about who to believe.
  • You care why some things are obvious to use and others are not.
  • You want a book that changes how you see things rather than what you do tomorrow.
  • You know roughly how the subject works and want the fuller account.
01

What it is

The Hellsing Organisation, a Protestant body answering to the British crown, exists to destroy vampires and other supernatural threats. Its principal weapon is Alucard, a vampire bound to its service.

When a surviving Nazi battalion of artificial vampires attacks London, the series becomes an extended military engagement between three factions.

A vampire employed by the Crown, a Catholic assassin, and a Nazi battalion attacking London.

Devmark’s reading — not a quotation from the book
02

Excess as the method

The series is deliberately, comprehensively over the top: enormous weapons, operatic dialogue, extreme gore and characters who monologue at length about their own magnificence.

The commitment to this is total and is the point. There is no restraint anywhere in it and no attempt at any.

03

Alucard

He is effectively invincible, enjoys violence, and is interesting chiefly because the series is candid that he is not a hero in any sense.

His relationship with his employers is the most genuinely strange thing in the work: a monster kept on a leash by people who are entirely aware of what he is.

04

The art

Hirano's drawing is heavy, high-contrast and deliberately cluttered, with extreme foreshortening and an obvious pleasure in military hardware.

It is not elegant and is extremely effective for the material. The action is frequently difficult to follow and is clearly intended to overwhelm rather than to be read carefully.

05

Seras

The police officer turned vampire against her will is the series' only character with any interiority, and her reluctance supplies its one sustained emotional thread.

Her arc toward accepting what she has become is conventional and is handled better than the surrounding material would suggest.

06

The Nazis

The antagonists are an unreconstructed Nazi remnant led by a major who states plainly that he wants war for its own sake.

The series does not attempt historical seriousness and uses the iconography for spectacle, which readers will find either acceptable within the register or genuinely objectionable.

07

Anderson

The Catholic paladin who opposes Alucard is the series' best creation: fanatical, genuinely faithful, and the only character who has something at stake.

His confrontations with Alucard are the work's high points and carry a theological weight nothing else in it attempts. His final confrontation with Alucard raises a genuine question about what it costs to defeat a monster, and it is the only moment in the series with real weight.

08

Religion

The Protestant-Catholic antagonism is played for conflict rather than examined, with both organisations presented as violent institutions that loathe each other.

There is a genuine idea underneath about faith and monstrosity, and it surfaces mainly in the Anderson material. Hirano is not interested in theology as such, and readers hoping for a serious treatment of the conflict he is using for spectacle will not find one.

09

Structure

Ten volumes, complete, with a long middle engagement and a conclusion that resolves the central relationships.

The pacing is uneven and the series spends a great deal of time on battles that could be shorter, but it does end properly. The final volumes in particular tie off the relationship between Alucard and the Hellsing family, which turns out to have been the series' actual subject all along.

10

Publication

It ran across a decade with substantial gaps, and the drawing changes noticeably between early and late volumes.

Hirano's style becomes denser and more confident as it proceeds, and the final volumes are considerably better drawn than the first. The schedule was irregular enough that readers following it at the time waited years between volumes, and the pacing reflects a work assembled over a long period.

11

The adaptations

An early television series diverges substantially from the manga, and a later original video series adapts it faithfully and is generally preferred.

Readers should be aware that the two adaptations are very different works, and that only the later one follows this story. The later version also adapts the material's excess more faithfully than television standards would have permitted, which is why it is the one readers are pointed to.

12

Who it is for

Readers who want spectacle without restraint and are entertained rather than exhausted by sustained excess.

It is not a subtle work and does not pretend otherwise. Readers looking for character or argument should choose almost anything else in this section. It is also short enough at ten volumes to be finished quickly, which matters for a work whose appeal depends entirely on sustained intensity.

—

What to take away

  1. 01Excess pursued completelyThere is no restraint anywhere in it, and the total commitment to that is the series' defining quality.
  2. 02A monster on a leashAlucard's relationship with employers who know exactly what he is is the strangest and most interesting thing in the work.
  3. 03An antagonist with something at stakeAnderson's genuine faith makes him the only character who can lose anything, and his scenes are the high points.
  4. 04Iconography used for spectacleThe Nazi material is not historically serious and is deployed for effect, which readers will accept or object to.
  5. 05Drawing meant to overwhelmThe cluttered high-contrast action is frequently hard to follow and is not intended to be read carefully.
  6. 06A decade of visible developmentHirano's style becomes markedly denser and more confident, and the late volumes are far better drawn than the early ones.

Reading journey

A route through this idea

This book is not on a curated path, so the route below is derived from the catalogue: what comes before it, what goes further, and what approaches the same ground differently.

  1. Start hereBleachStorytelling & narrative and Design, and it assumes less before you start.
  2. You are hereHellsing
  3. Go deeperAnime: A HistorySame ground — Design — and it assumes more of you.
  4. A different angleWitch Hat AtelierAlso about Storytelling & narrative and Design, but it reads as practical where that one is reflective.
  5. Somewhere else entirelyMating in CaptivityLove & attachment and Storytelling & narrative travel together in this library, and this comes at it from the other side.

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