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JapanamericaRoland KeltsCover of Japanamerica by Roland Kelts
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Anime & Manga

Japanamerica

Roland Kelts

Roland Kelts's 2006 book about the exchange between Japanese and American popular culture, and why anime and manga found an American audience when they did.

First published
2006
Publisher
Odaiba Ediciones
Pages
256
Shelf
Anime
Level
Core
ISBN-13
9781281361516
animationculturemedia

Record checked against

Only one source carried a publication date for this work, so the year is uncorroborated.

Catalogue note

Reads as
ReflectiveChanges how you see rather than what you do.
Level
Core / BuildingAssumes general familiarity with the subject.
Approach
Theoretical
Written for
Readers of comics, and anyone curious how the form works, Readers with some grounding
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Read this if

  • You want to understand what makes people willing to follow a decision.
  • You want a book that changes how you see things rather than what you do tomorrow.
  • You know roughly how the subject works and want the fuller account.
01

What it is

A journalistic account of how Japanese popular culture reached the United States, built from interviews with creators, executives, translators, fans and academics on both sides.

Kelts, who is half-Japanese and has lived in both countries, uses his own position as a frame for the question of what travels and what does not.

Why Japanese popular culture found an American audience, reported from both sides of the exchange.

Devmark’s reading — not a quotation from the book
02

The interviews

The book's substance is its access: Miyazaki's producer, industry executives, translators, and creators including Katsuhiro Otomo all contribute.

Several of these conversations are the only English-language interviews of their kind, and the reportage is the book's most durable value. Kelts also speaks to people on the American side — publishers, distributors, convention organisers — which gives the book a range that Japan-focused accounts do not have.

03

The exchange argument

Kelts argues that the traffic runs both ways and always has, with American animation shaping Tezuka, Japanese work shaping later American animation, and the process continuing.

The framing resists the usual narrative of one-directional cultural export, and the examples are specific rather than gestural. He also notes that the exchange has frequently been invisible to participants on both sides, each assuming their own tradition was self-generated.

04

Why it travelled

The book proposes several reasons for the American reception: the internet's role in fan distribution, the appetite for animation aimed at adults, and a perceived absence of certain kinds of ambiguity in domestic production.

The explanations are plausible and are not systematically tested, which is the limit of a journalistic approach.

05

Fandom

Convention culture, fan subtitling, cosplay and the online communities of the early 2000s are documented from direct observation.

This material has become historical and is useful precisely for that: it records a fan culture that has since changed substantially. The account of fan subtitling in particular records a practice that operated in a legal grey area and that the industry has since largely absorbed or suppressed.

06

Industry economics

Kelts covers licensing, the risks publishers took, and the commercial structures that supported early English-language releases.

The business material is lighter than in Clements or Schodt and serves mainly to contextualise the interviews. He is also good on the mismatch between Japanese production schedules and American release expectations, which caused a substantial number of the early failures.

07

The personal frame

Kelts writes about his own bicultural position throughout, and the memoir element runs alongside the reporting.

Readers respond to this differently. It supplies a perspective the material benefits from and occasionally displaces the subject. Kelts is also candid that his own position gave him access that a purely American or purely Japanese writer would not have obtained, which is a fair point.

08

What has dated

Written in 2006, it predates streaming, the collapse and restructuring of several publishers, and the current scale of international distribution.

Its account of the internet's role in particular describes a moment that ended shortly afterwards. Several of the companies he describes as significant have since closed, and the distribution landscape he documents has been replaced almost entirely.

09

Tone

It is accessible, enthusiastic and written for a general readership rather than for specialists.

The book assumes no knowledge and explains its terms, which makes it a reasonable first book for a reader with no background at all. It also moves quickly between subjects, which suits a reader browsing and frustrates one looking for sustained treatment of any single question.

10

Limitations

It is a survey rather than an argument, and readers wanting a sustained thesis will find it diffuse.

Its value is in the interviews and the snapshot of a moment, and it does not attempt the analytical depth of the academic works in this section.

11

Its place

Among the English-language books on the subject it is the most journalistic and the most concerned with reception rather than production.

It complements Schodt and Clements, who are interested in the Japanese side, by documenting what happened at the other end. It is also the most recent of the general books in this section, though that is a relative claim given how much has changed since publication.

12

Who it is for

Readers who want to know how anime and manga arrived in English-speaking countries, and readers who enjoy reported interviews with people who made the work.

It is short, readable and requires nothing, and it is the most approachable book in this section's criticism. Readers who already know the industry well will find relatively little that is new, and should go to Clements or Condry instead.

—

What to take away

  1. 01Traffic running both waysAmerican animation shaped Tezuka and Japanese work shaped later American production, which resists the usual export narrative.
  2. 02Access as the substanceInterviews with creators, executives and translators are the book's durable value, several unavailable elsewhere in English.
  3. 03A fan culture now historicalConvention practice, fan subtitling and early-2000s online communities are documented from direct observation of a moment that has passed.
  4. 04Plausible but untested explanationsThe reasons offered for American reception are reasonable and are not systematically demonstrated, which is the journalistic limit.
  5. 05The reception sideWhere Schodt and Clements examine the Japanese industry, this documents what happened at the receiving end.
  6. 06A personal frameKelts's bicultural position supplies perspective and occasionally displaces the subject, which readers respond to differently.

Reading journey

A route through this idea

This book is not on a curated path, so the route below is derived from the catalogue: what comes before it, what goes further, and what approaches the same ground differently.

  1. Start hereThe Five Dysfunctions of a TeamLeadership, and it assumes less before you start.
  2. You are hereJapanamerica
  3. Go deeperTeam of RivalsSame ground — Leadership — and it assumes more of you.
  4. A different angleWays of SeeingAlso about Leadership, but it reads as practical where that one is reflective.
  5. Somewhere else entirelyEmpire of PainBuilding companies and Leadership travel together in this library, and this comes at it from the other side.

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